How to select an image from gallery using ImagePicker in Kotlin Android
How to select an image from gallery using ImagePicker in Kotlin Android.
Here's a step-by-step tutorial on how to select an image from the gallery using ImagePicker in Kotlin for Android:
Step 1: Set up your project
Before we begin, make sure you have a working Android project set up in Kotlin. If you haven't done so, you can create a new project in Android Studio.
Step 2: Add ImagePicker dependency
To use ImagePicker in your project, you need to add the ImagePicker dependency to your app-level build.gradle file. Open the build.gradle file and add the following line to the dependencies block:
implementation 'com.github.dhaval2404:imagepicker-support:1.2'
Sync your project to download the dependency.
Step 3: Request permission to access gallery
To access the device's gallery, you need to request the necessary permissions. Open your AndroidManifest.xml file and add the following permission:
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
You also need to request the permission at runtime. Add the following code to your activity class:
private val REQUEST_CODE_PERMISSION = 1001
private fun requestPermission() {
if (ContextCompat.checkSelfPermission(
this,
Manifest.permission.READ_EXTERNAL_STORAGE
) != PackageManager.PERMISSION_GRANTED
) {
ActivityCompat.requestPermissions(
this,
arrayOf(Manifest.permission.READ_EXTERNAL_STORAGE),
REQUEST_CODE_PERMISSION
)
} else {
// Permission already granted
}
}
override fun onRequestPermissionsResult(
requestCode: Int,
permissions: Array<String>,
grantResults: IntArray
) {
if (requestCode == REQUEST_CODE_PERMISSION) {
if (grantResults.isNotEmpty() && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
// Permission granted
} else {
// Permission denied
}
}
}
Call the requestPermission()
function before accessing the gallery.
Step 4: Add ImagePicker code
Now, let's add the code to select an image from the gallery using ImagePicker.
import com.github.dhaval2404.imagepicker.ImagePicker
private val REQUEST_CODE_IMAGE = 2001
private fun selectImageFromGallery() {
ImagePicker.with(this)
.galleryOnly()
.start(REQUEST_CODE_IMAGE)
}
The selectImageFromGallery()
function will open the gallery and allow the user to select an image.
Step 5: Handle the result
Finally, you need to handle the result of the image selection.
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
if (requestCode == REQUEST_CODE_IMAGE && resultCode == Activity.RESULT_OK) {
val fileUri = data?.data
// Do something with the selected image fileUri
}
}
In the onActivityResult()
method, you can retrieve the selected image's file URI using data?.data
. You can then perform further operations with the selected image, such as displaying it in an ImageView or uploading it to a server.
That's it! You have now successfully implemented image selection from the gallery using ImagePicker in Kotlin for Android.