How to send and receive messages using WebSocket in Kotlin Android
How to send and receive messages using WebSocket in Kotlin Android.
Here's a step-by-step tutorial on how to send and receive messages using WebSocket in Kotlin Android:
Add the necessary dependencies:
- Open your project's build.gradle file and add the following dependency inside the dependencies block:
implementation 'org.java-websocket:Java-WebSocket:1.4.1'
- Open your project's build.gradle file and add the following dependency inside the dependencies block:
Create a WebSocket client class:
Create a new Kotlin class called WebSocketClient.kt.
Import the necessary classes:
import org.java_websocket.client.WebSocketClient
import org.java_websocket.handshake.ServerHandshake
import java.net.URIDeclare a class that extends WebSocketClient:
class MyWebSocketClient(serverUri: URI) : WebSocketClient(serverUri) {
// WebSocket event callbacks
override fun onOpen(handshakedata: ServerHandshake?) {
// Called when the WebSocket connection is established
}
override fun onClose(code: Int, reason: String?, remote: Boolean) {
// Called when the WebSocket connection is closed
}
override fun onMessage(message: String?) {
// Called when a message is received from the WebSocket server
}
override fun onError(ex: Exception?) {
// Called when an error occurs in the WebSocket connection
}
}
Initialize and connect the WebSocket client:
- In your activity or fragment, create an instance of the WebSocket client and connect to the server:
val serverUri = URI("wss://your-websocket-server-url")
val webSocketClient = MyWebSocketClient(serverUri)
webSocketClient.connect()
- In your activity or fragment, create an instance of the WebSocket client and connect to the server:
Implement sending messages:
- To send a message to the WebSocket server, use the
send
method of the WebSocket client:val message = "Hello, server!"
webSocketClient.send(message)
- To send a message to the WebSocket server, use the
Implement receiving messages:
- To receive messages from the WebSocket server, handle the
onMessage
callback in your WebSocket client class:override fun onMessage(message: String?) {
// Handle the received message
if (message != null) {
// Do something with the message
}
}
- To receive messages from the WebSocket server, handle the
Handle WebSocket connection events:
- In your WebSocket client class, you can handle the
onOpen
,onClose
, andonError
callbacks to perform actions based on the WebSocket connection status.
- In your WebSocket client class, you can handle the
And that's it! You now know how to send and receive messages using WebSocket in Kotlin Android.